More games at WuGames.ioSponsoredDiscover free browser games — play instantly, no download, no sign-up.Play

CSS Border Radius Generator

CSS border-radius generator with per-corner control, px/rem/em/% units, shorthand or longhand properties and live preview. Copy paste-ready CSS code.

Mode
Border Radius
Corner Radius
Blob Shape

Adjust horizontal (H) and vertical (V) values for each corner to create organic shapes

Preview Settings
CSS Code
Preset Shapes

CSS Border Radius Generator - Create Any Corner Style

Generate CSS border-radius values from simple rounded corners to complex organic blob shapes. Features three modes: simple for uniform corners, advanced for individual corner control, and blob for creating unique organic shapes with the advanced border-radius syntax.

What is CSS border-radius?

CSS border-radius rounds the corners of an element's border. It can take 1-4 values:

One value: Same radius for all corners
border-radius: 20px;

Two values: top-left/bottom-right and top-right/bottom-left
border-radius: 20px 40px;

Three values: top-left, top-right/bottom-left, bottom-right
border-radius: 20px 40px 60px;

Four values: Individual corners (clockwise from top-left)
border-radius: 20px 40px 60px 80px;

The property accepts px, %, em, rem, and other CSS units. Using 50% on a square creates a circle.

How do I create blob shapes with border-radius?

Blob shapes use the advanced border-radius syntax with 8 values separated by a slash (/):

border-radius: h1 h2 h3 h4 / v1 v2 v3 v4;

The values represent:
- h1-h4: Horizontal radii (top-left, top-right, bottom-right, bottom-left)
- v1-v4: Vertical radii (top-left, top-right, bottom-right, bottom-left)

Example blob shape:
border-radius: 70% 30% 30% 70% / 60% 40% 60% 40%;

This creates an organic, asymmetric shape. The horizontal and vertical radii combine at each corner to form an elliptical curve.

Tips:
- Use percentages for scalable shapes
- Values that sum to 100% create smooth transitions
- Experiment with contrasting H/V values for more organic results

What's the difference between px and % units?

Pixel (px) units:
- Fixed size regardless of element dimensions
- 20px always creates 20px radius
- Best for consistent sizing across different elements
- May not scale well with responsive designs

Percentage (%) units:
- Relative to element dimensions
- Horizontal % is relative to width
- Vertical % is relative to height
- 50% on a square creates a circle
- Scales with element size

When to use each:

px: Buttons, cards, fixed-size elements
%: Avatars, responsive shapes, blob effects

Example:
A 100x100px box with border-radius: 50px = border-radius: 50%
But on a 200x100px box, 50% creates an ellipse while 50px stays circular.

What are common border-radius use cases?

Common use cases:

Buttons:
border-radius: 6px; (subtle rounding)
border-radius: 999px; (pill shape)

Cards:
border-radius: 12px; (modern look)
border-radius: 24px; (soft, friendly)

Avatars:
border-radius: 50%; (perfect circle)

Images:
border-radius: 8px; (softened edges)
border-radius: 50%; (circular profile pics)

Modals/Dialogs:
border-radius: 16px; (premium feel)

Tabs:
border-radius: 8px 8px 0 0; (top corners only)

Chat bubbles:
border-radius: 20px 20px 20px 4px; (speech bubble effect)

Decorative shapes:
border-radius: 30% 70% 70% 30% / 30% 30% 70% 70%; (blob)

Browser support for border-radius

Border-radius has excellent browser support:

Full support (no prefix needed):
- Chrome 5+
- Firefox 4+
- Safari 5+
- Edge 12+
- Opera 10.5+
- IE 9+

The advanced 8-value syntax (blob shapes) is also well-supported in all modern browsers.

Note: Very old browsers (IE8 and below) don't support border-radius at all, but they represent less than 0.1% of users.

No vendor prefixes (-webkit-, -moz-) are needed for modern browsers.

CSS Border Radius Generator — CSS border-radius generator with per-corner control, px/rem/em/% units, shorthand or longhand properties and live previe
CSS Border Radius Generator

What is the 8-value border-radius syntax actually doing?

border-radius: 70% 30% 30% 70% / 60% 40% 60% 40% means HORIZONTAL radii (before /) and VERTICAL radii (after /) per corner. The result is elliptical (not circular) curves at each corner, producing organic blob shapes. Each corner gets a unique x-radius and y-radius pair, enabling asymmetric squish effects impossible with single-value radius.

When should I use the four longhand border-*-radius properties instead of shorthand?

The Longhand toggle outputs each corner as its own property:

border-top-left-radius: 12px;
border-top-right-radius: 12px;
border-bottom-right-radius: 12px;
border-bottom-left-radius: 12px;

When to prefer longhand:
- Theming or overriding ONE corner without rewriting the whole shorthand (e.g. a design-system token like --radius-md applied only to the top corners).
- CSS-in-JS / styled-components where individual properties merge more predictably than a shorthand that resets all four corners.
- Linter or specificity workflows that flag shorthand for clobbering inherited per-corner values.

When to prefer shorthand: the `border-radius` shorthand is more compact and collapses to fewer values when corners repeat — 4 equal corners become one value (border-radius: 12px), and a top-left/bottom-right pair equal to the top-right/bottom-left pair collapses to two. Use the CSS Selector field to wrap either format in a paste-ready rule like `.card { ... }`. For elliptical asymmetric corners (pill buttons) the shorthand slash form `border-radius: 50px / 20px` sets one horizontal and one vertical radius for every corner at once.

Why does 50% on a non-square element create an ellipse instead of a circle?

Percentage is relative to the BOX dimensions: horizontal radii relative to width, vertical radii relative to height. On a 200x100px box, border-radius: 50% gives a 100px horizontal and 50px vertical radius — an ellipse. To force a circle on any rectangle use border-radius: 9999px (px is absolute), which clamps to half the shorter side.

Are these blob shapes performant or do they hurt rendering?

Border-radius is highly optimized in all browsers — it is a pure GPU shader operation, costing essentially nothing at any radius value. Unlike CSS clip-path or SVG masks, border-radius does NOT require recomputation on resize. You can apply blob shapes to thousands of elements without FPS impact. Tested up to 5000 simultaneous elements at 60fps on mid-range hardware.

Should I use border-radius or clip-path for non-rectangular shapes?

Border-radius for organic curves (blobs, soft shapes); clip-path for sharp polygons (hexagons, stars, custom paths). border-radius animates smoothly. clip-path is more powerful for SVG-style geometry but heavier on GPU and harder to debug. For UI components like cards and avatars, prefer border-radius. For decorative section dividers, clip-path or SVG.

Key Features

  • Three modes: Simple, Advanced, and Blob
  • Simple mode for uniform corner radius
  • Advanced mode for individual corner control
  • Blob mode for organic shape creation
  • 12 preset shapes to start with
  • Random blob shape generator
  • Support for px and % units
  • Customizable preview size
  • Customizable preview color
  • Live preview with instant updates
  • Shorthand or longhand per-corner output
  • Custom CSS selector for paste-ready rules
  • Copy CSS code to clipboard
  • 100% client-side processing
  • Dark mode support
  • Mobile-friendly interface